diff --git a/Adventure Game/adventure_game/gamedata/world/hallway.yaml b/Adventure Game/adventure_game/gamedata/world/hallway.yaml index e6855db..21b797c 100644 --- a/Adventure Game/adventure_game/gamedata/world/hallway.yaml +++ b/Adventure Game/adventure_game/gamedata/world/hallway.yaml @@ -1,15 +1,20 @@ room: + name: "The Hallway" grid: [0, 1] upon_enter: "You are standing just outside your office door." - look_around: "You look up, and down the hallway, you see the receptionists |desk|. And a |closet| at the other end of the hall." + look_around: "You look up, and down the hallway, you see the receptionists |desk|. A |closet| at the other end of the hall and the |Office Door| Behind you." closet: look_at: "Its a closet door." inspect: "Its still a closet door." - open: "You cant open this door." desk: look_at: "Its your receptionists desk, she's not sitting behind it." inspect: "She's still not there." - door: + office_door: leads_to: office.yaml look_at: "Its a door, it leads to your office. You should try to |OPEN| it." - inspect: "Its ornate but basic, this side of the door has your name on a plaque." \ No newline at end of file + inspect: "Its ornate but basic, this side of the door has your name on a |plaque|." + plaque: + item_name: "Plaque" + look_at: "Its a small brass plate, it has your name on it." + inspect: "Its still a small brass plate, and it has your name on it. Beyond that its nothing special." + pick_up: "You tear off the *PLAQUE*, and now you're stuck with it i guess."