Fixed looking at things
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@ -68,6 +68,12 @@ class Handler(npyscreen.ButtonPress):
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self.parent.update_log(room['look_around'])
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except KeyError:
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self.parent.update_log('There is nothing to look at?.. This might be a bug.')
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if arguments[0] == 'AT':
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try:
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# Argument[1] is the "thing" you want to look at, yaml is lowercase so we lowercase it.
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self.parent.update_log(room[arguments[1].lower()]['look_at'])
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except KeyError:
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self.parent.update_log("Not sure what you're trying to look at.")
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if command == 'WHERE':
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# TODO: this should take the human readable room name, not the code-name
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@ -1,5 +1,14 @@
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INFO:root:Logging started!
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DEBUG:root:Gamelib at adventure_game\gamedata\gamelib.yaml
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DEBUG:root:Send button pressed!
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WARNING:root:Command "" could not be split, was it malformed or incomplete?
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INFO:root:Parsed command "" with arguments "[]"
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DEBUG:root:{'grid': [0, 0], 'upon_enter': 'You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'look_around': 'You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|', 'pick_up_logviewer': 'You pick the *LOG VIEWER* up.', 'desk': {'look_at': 'You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'inspect': 'Desk, ornate, stuff'}, 'log_viewer': {'look_at': 'logviewer looks like garbo', 'inspect': 'beep boop', 'pick_up': 'You pick up the *LOG VIEWER*.'}}
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INFO:root:Parsed command "LOOK" with arguments "['AROUND']"
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DEBUG:root:Send button pressed!
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DEBUG:root:{'grid': [0, 0], 'upon_enter': 'You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'look_around': 'You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|', 'pick_up_logviewer': 'You pick the *LOG VIEWER* up.', 'desk': {'look_at': 'You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'inspect': 'Desk, ornate, stuff'}, 'log_viewer': {'look_at': 'logviewer looks like garbo', 'inspect': 'beep boop', 'pick_up': 'You pick up the *LOG VIEWER*.'}}
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INFO:root:Parsed command "LOOK" with arguments "['AT', 'DESK']"
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DEBUG:root:Send button pressed!
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DEBUG:root:{'grid': [0, 0], 'upon_enter': 'You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'look_around': 'You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|', 'pick_up_logviewer': 'You pick the *LOG VIEWER* up.', 'desk': {'look_at': 'You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'inspect': 'Desk, ornate, stuff'}, 'log_viewer': {'look_at': 'logviewer looks like garbo', 'inspect': 'beep boop', 'pick_up': 'You pick up the *LOG VIEWER*.'}}
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INFO:root:Parsed command "LOOK" with arguments "['AT', 'DOOR']"
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DEBUG:root:Send button pressed!
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DEBUG:root:{'grid': [0, 0], 'upon_enter': 'You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'look_around': 'You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|', 'pick_up_logviewer': 'You pick the *LOG VIEWER* up.', 'desk': {'look_at': 'You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|', 'inspect': 'Desk, ornate, stuff'}, 'log_viewer': {'look_at': 'logviewer looks like garbo', 'inspect': 'beep boop', 'pick_up': 'You pick up the *LOG VIEWER*.'}}
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INFO:root:Parsed command "LOOK" with arguments "['AT', 'BOOKSHELF']"
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