Basic UI should work fine now!

TODO: slight bug with send button not 'clearing' screen?
This commit is contained in:
Joe S 2021-02-20 18:53:44 -05:00
parent 5437129a76
commit 7eb8dfde07
6 changed files with 55 additions and 26 deletions

View File

@ -1,12 +1,18 @@
import npyscreen, sys
import npyscreen
import sys
class ExitButton(npyscreen.ButtonPress):
class QuitButton(npyscreen.ButtonPress):
def whenPressed(self):
sys.exit(0)
class SendButton(npyscreen.ButtonPress):
def whenPressed(self):
self.parent.parentApp.switchForm('GAME')
class GameNavigator(npyscreen.FormBaseNew):
def afterEditing(self):
self.parentApp.setNextForm('GAME')
# def afterEditing(self):
#it self.parentApp.setNextForm('GAME')
def create(self):
top_division_height = 20
@ -41,7 +47,8 @@ class GameNavigator(npyscreen.FormBaseNew):
max_width=inventory_width + art_width,
max_height=3,
relx=1,
rely=top_division_height + 2)
rely=top_division_height + 2,
editable=False)
self.dialogueBox = self.add(npyscreen.Textfield,
name='Type Here',
@ -50,4 +57,11 @@ class GameNavigator(npyscreen.FormBaseNew):
relx=2,
rely=top_division_height + 3)
self.tryAction = self.add(ExitButton, name="Send", relx=inventory_width + art_width - 7, rely=top_division_height + 3)
self.sendButton = self.add(SendButton,
name="Send",
relx=inventory_width + art_width - 7,
rely=top_division_height + 3)
self.quitButton = self.add(QuitButton,
name="Quit",
relx=1,
rely=1)

View File

@ -0,0 +1,11 @@
import npyscreen
class MainMenu(npyscreen.Form):
def afterEditing(self):
# TODO: the game needs to happen after this inital main menu
self.parentApp.setNextForm('GAME')
def create(self):
self.add(npyscreen.FixedText, value='You cannot select a file yet! Just hit OK', editable=False)
self.playerSaveLocation = self.add(npyscreen.TitleFilenameCombo, name="Your save file:")
self.add(npyscreen.MultiLineEdit, value=self.parentApp.gamelib['menu']['graphics']['logo'], editable=False)

View File

@ -0,0 +1,11 @@
from yaml_parser import parse_datafile as parse
class Player:
"""
This class intended to abstract out the actual yaml data into a player.(item) that is more
friendly to handle in code.
"""
def __init__(self, save_location):
self.save_location = save_location
self.playerData = parse(save_location)

View File

@ -1,20 +1,11 @@
import npyscreen, sys
import npyscreen
from npyscreen import NotEnoughSpaceForWidget
from os import system
from yaml_parser import parse_datafile as parse
from GameNavigator import GameNavigator
class MainMenu(npyscreen.Form):
def afterEditing(self):
# TODO: the game needs to happen after this inital main menu
self.parentApp.setNextForm('GAME')
def create(self):
self.add(npyscreen.FixedText, value='You cannot select a file yet! Just hit OK', editable=False)
self.playerSaveLocation = self.add(npyscreen.TitleFilenameCombo, name="Your save file:")
self.add(npyscreen.MultiLineEdit, value=self.parentApp.gamelib['menu']['graphics']['logo'], editable=False)
from MainMenu import MainMenu
from Player import Player
class AlphaWarning(npyscreen.Popup):
@ -33,7 +24,9 @@ class AdventureGame(npyscreen.NPSAppManaged):
# Setup some important 'global' values we'll need later
self.gamelib = parse(
'gamedata/gamelib.yaml') # parse this data first (since it includes graphics for the main menu
self.playerSaveLocation = None # We'll load the save location after the player gets to the save select screen
self.playerSaveLocation = 'playerdata/defaults/default_player.yaml' #TODO: Actually load the player data
self.player = Player(self.playerSaveLocation)
# Set screen size before drawing windows
dimensions = self.gamelib['menu']['graphics']['dimensions']
@ -50,6 +43,9 @@ class AdventureGame(npyscreen.NPSAppManaged):
if __name__ == '__main__':
# Set the screen size bigger
system('mode con: cols={0} lines={1}'.format(124, 30))
# Make a new adventure game if not imported
adventure_game = AdventureGame()

View File

@ -1,7 +0,0 @@
from yaml_parser import parse_datafile as parse
class Player:
def __init__(self, save_location):
self.save_location = save_location
self.playerData = parse(save_location)

View File

@ -0,0 +1,4 @@
player:
name: 'Default'
location: 'office'
inventory: ['test', 'test2']