Compare commits
4 Commits
7eb8dfde07
...
fa3e73498d
Author | SHA1 | Date |
---|---|---|
|
fa3e73498d | |
|
5fb78fece8 | |
|
fa0c2cac9e | |
|
eb70e4a438 |
|
@ -6,10 +6,14 @@ class QuitButton(npyscreen.ButtonPress):
|
|||
def whenPressed(self):
|
||||
sys.exit(0)
|
||||
|
||||
class SendButton(npyscreen.ButtonPress):
|
||||
|
||||
class Render(npyscreen.ButtonPress):
|
||||
def whenPressed(self):
|
||||
self.parent.artContent.value = 'Undraw!'
|
||||
self.parent.artContent.display()
|
||||
self.parent.parentApp.switchForm('GAME')
|
||||
|
||||
|
||||
class GameNavigator(npyscreen.FormBaseNew):
|
||||
# def afterEditing(self):
|
||||
# it self.parentApp.setNextForm('GAME')
|
||||
|
@ -43,24 +47,39 @@ class GameNavigator(npyscreen.FormBaseNew):
|
|||
rely=2,
|
||||
editable=False)
|
||||
|
||||
self.dialogueBoxOutline = self.add(npyscreen.BoxBasic,
|
||||
self.logBoxOutline = self.add(npyscreen.BoxBasic,
|
||||
max_width=inventory_width + art_width,
|
||||
max_height=3,
|
||||
max_height=9,
|
||||
relx=1,
|
||||
rely=top_division_height + 2,
|
||||
editable=False)
|
||||
|
||||
self.dialogueBox = self.add(npyscreen.Textfield,
|
||||
self.logBox = self.add(npyscreen.Textfield,
|
||||
name='Type Here',
|
||||
max_width=inventory_width + art_width - 7,
|
||||
max_height=7,
|
||||
relx=2,
|
||||
rely=top_division_height + 3,
|
||||
editable=False)
|
||||
|
||||
self.dialogueBoxOutline = self.add(npyscreen.BoxBasic,
|
||||
max_width=inventory_width + art_width,
|
||||
max_height=3,
|
||||
relx=1,
|
||||
rely=top_division_height + 2 + 9,
|
||||
editable=False)
|
||||
|
||||
self.dialogueBox = self.add(npyscreen.Textfield,
|
||||
name='Type Here',
|
||||
max_width=inventory_width + art_width - 14,
|
||||
max_height=1,
|
||||
relx=2,
|
||||
rely=top_division_height + 3)
|
||||
rely=top_division_height + 3 + 9)
|
||||
|
||||
self.sendButton = self.add(SendButton,
|
||||
self.sendButton = self.add(Render,
|
||||
name="Send",
|
||||
relx=inventory_width + art_width - 7,
|
||||
rely=top_division_height + 3)
|
||||
rely=top_division_height + 3 + 9)
|
||||
self.quitButton = self.add(QuitButton,
|
||||
name="Quit",
|
||||
relx=1,
|
||||
|
|
|
@ -1,5 +1,9 @@
|
|||
import npyscreen
|
||||
|
||||
|
||||
from Player import Player
|
||||
|
||||
|
||||
class MainMenu(npyscreen.Form):
|
||||
def afterEditing(self):
|
||||
# TODO: the game needs to happen after this inital main menu
|
||||
|
@ -8,4 +12,6 @@ class MainMenu(npyscreen.Form):
|
|||
def create(self):
|
||||
self.add(npyscreen.FixedText, value='You cannot select a file yet! Just hit OK', editable=False)
|
||||
self.playerSaveLocation = self.add(npyscreen.TitleFilenameCombo, name="Your save file:")
|
||||
|
||||
self.parentApp.player = Player('playerdata/defaults/default_player.yaml')
|
||||
self.add(npyscreen.MultiLineEdit, value=self.parentApp.gamelib['menu']['graphics']['logo'], editable=False)
|
|
@ -5,7 +5,6 @@ from os import system
|
|||
from yaml_parser import parse_datafile as parse
|
||||
from GameNavigator import GameNavigator
|
||||
from MainMenu import MainMenu
|
||||
from Player import Player
|
||||
|
||||
|
||||
class AlphaWarning(npyscreen.Popup):
|
||||
|
@ -24,15 +23,14 @@ class AdventureGame(npyscreen.NPSAppManaged):
|
|||
# Setup some important 'global' values we'll need later
|
||||
self.gamelib = parse(
|
||||
'gamedata/gamelib.yaml') # parse this data first (since it includes graphics for the main menu
|
||||
self.playerSaveLocation = 'playerdata/defaults/default_player.yaml' #TODO: Actually load the player data
|
||||
|
||||
self.player = Player(self.playerSaveLocation)
|
||||
self.player = None # Intalize the player as none, the player will be created in the main menu.
|
||||
|
||||
# Set screen size before drawing windows
|
||||
dimensions = self.gamelib['menu']['graphics']['dimensions']
|
||||
system('mode con: cols={0} lines={1}'.format(
|
||||
dimensions['inventory_width']+dimensions['art_width'],
|
||||
30)) # TODO: Finish setting this up.
|
||||
#system('mode con: cols={0} lines={1}'.format(
|
||||
# dimensions['inventory_width']+dimensions['art_width'],
|
||||
# 30)) # TODO: Finish setting this up.
|
||||
|
||||
# Draw game windows
|
||||
self.addForm('GAME', GameNavigator, name='Unnamed Adventure Game') # This window should draw the actual game
|
||||
|
@ -44,7 +42,7 @@ class AdventureGame(npyscreen.NPSAppManaged):
|
|||
|
||||
if __name__ == '__main__':
|
||||
# Set the screen size bigger
|
||||
system('mode con: cols={0} lines={1}'.format(124, 30))
|
||||
system('mode con: cols={0} lines={1}'.format(124, 36))
|
||||
|
||||
# Make a new adventure game if not imported
|
||||
adventure_game = AdventureGame()
|
||||
|
|
Loading…
Reference in New Issue