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5 Commits
AdvetureGa
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2d60766c0f
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0d58881e94 |
@@ -95,3 +95,16 @@ class GameNavigator(npyscreen.FormBaseNew):
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name="Quit",
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relx=1,
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rely=1)
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"""
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We've reached end of __init__ basicly by this point
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its up to Handler.py to actually play the game, but we should
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do some basic initalization here
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"""
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#TODO: load art from the last place the player was in
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#TODO: load up inventory
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#TODO: Expand this by loding the text from the game
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#WARN: THIS MAY REQUIRE REWRITING HANDLER.PY TO INTALIZE THE ROOM OBJECT OUTSIDE OF HANDLER.PY
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self.update_log('Welcome back! Try "LOOK AROUND" to get started.')
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self.update_log('>>Note from joe: Welcome! you\'re playing the demo! Please dont mind text issues like |this| and *this*\ni have yet to implement color!')
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@@ -13,24 +13,25 @@ menu:
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\____/_/ |_/_/ /_/_____/
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not_found: |
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--------------------------------------------------------------------------------------------------
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--------------------------------------------------------------------------------------------------
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--------------------------------------------------------------------------------------------------
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--------------------------------------------------------------------------------------------------
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-----------------------------------------------/ \-----------------------------------------------
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----------------------------------------------/ !! \----------------------------------------------
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---------------------------------------------/ \---------------------------------------------
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--------------------------------------No Art for this location------------------------------------
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----------------------------------Consider making a pull request?---------------------------------
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--------------------------------------------------------------------------------------------------
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--------------------------------------------------------------------------------------------------
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+--------------------------------------------------------------------------------NNN0ddk0000kkX--+
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|--------------------------------------------------------------------------------N0OOkkkO0OkxON--|
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|--------------------------------------------------------------------------------KkOkkkxkOxloON--|
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|--------------------------------------------------------------------------------0xOO00000kdokX--|
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|---------------------------------------------+/ \+-----------------------------XOxdddxdl:;cdX--|
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|--------------------------------------------+/ !! \+----------------------------XOxoldxllc:oON--|
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|-------------------------------------------+/ \+---------------------------0xkddkxdOxod0W--|
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|------------------------------------+No Art for this location+------------------XkddkxodkxkxxX--|
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|--------------------------------|Consider making a pull request?|---------NXXXKOOkxxxddodxkkOX--|
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|--------------------------------------------------------------------------NXNNXxclddxkkxkOOO0N--|
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|--------------------------------------------------------------------------XkxxxdddoxkkxkOkxkKW--|
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|--------------------------------------------------------------------------KxxxxdollloodO0kkk0N--|
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|--------------------------------------------------------------------------XkxxxdlclddkOOkk0OON--|
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|--------------------------------------------------------------------------N0dooxdlcdkOkkkkxcoX--|
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|--------------------------------------------------------------------------WXKKKKOOO0K0kxxxdodX--|
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|------------------------------------------------------------------------------------------------|
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|------------------------------------------------------------------------------------------------|
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+------------------------------------------------------------------------------------------------+
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dimensions:
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inventory_width: 23
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inventory_height: 20
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@@ -2,11 +2,30 @@ office:
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grid: [0, 0]
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upon_enter: "You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|"
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look_around: "You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|"
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pick_up_logviewer: "You pick the *LOG VIEWER* up."
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desk:
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look_at: "You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|"
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inspect: "Desk, ornate, stuff"
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inspect: "The desk is large and ornate with one of those silly lamps hovering over it."
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log_viewer:
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look_at: "log viewer looks like garbo"
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inspect: "beep boop"
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item: yes
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look_at: "The log viewer is a small piece of ornate code, allowing you to examine |entities| more closely."
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inspect: "The dials are wiggly and the viewer makes Beep Boop sounds sometimes."
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pick_up: "You pick up the *LOG VIEWER*."
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art: |
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+ +
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| OFFICE STUFF? |
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