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No commits in common. "e58af07b5e28da46c26c872383a8eda711eb3c2a" and "832e26232b9863542e51bff5dc08ca0cbb6d8d1f" have entirely different histories.

3 changed files with 2 additions and 23 deletions

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@ -9,20 +9,7 @@ class Handler(npyscreen.ButtonPress):
3: re-render the screen
"""
def whenPressed(self):
# This is the raw command from the user
raw_command = self.parent.dialogueBox.value
# This is the raw command from the user
parsed_command = raw_command.split()
try:
command = parsed_command.pop(0)
except IndexError:
pass
arguments = parsed_command
self.parent.update_log('command: ' + command)
self.parent.update_log('args: {0}'.format(arguments))
self.parent.update_log(self.parent.dialogueBox.value)
self.parent.dialogueBox.value = ''
self.parent.artContent.display()
self.parent.parentApp.switchForm('GAME')

View File

@ -1,6 +1,5 @@
import pathlib
import npyscreen
import logging
from npyscreen import NotEnoughSpaceForWidget
from os import system
@ -20,19 +19,12 @@ class AlphaWarning(npyscreen.Popup):
class AdventureGame(npyscreen.NPSAppManaged):
"""
This is the 'root' of the entire game!
"""
# Do on creation
def onStart(self):
# Setup some important 'global' values we'll need later
# Set the path all other files will follow
self.mainPath = pathlib.Path(__file__).parent
# Setup logging
self.log = logging
self.log.basicConfig(filename=self.mainPath / 'logs/AdventureGame.log', filemode='w', level=logging.DEBUG)
# Parse world
self.gamelib = parse(
self.mainPath / 'gamedata/gamelib.yaml') # parse this data first (since it includes graphics for the main menu