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e58af07b5e
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832e26232b
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@ -9,20 +9,7 @@ class Handler(npyscreen.ButtonPress):
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3: re-render the screen
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"""
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def whenPressed(self):
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# This is the raw command from the user
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raw_command = self.parent.dialogueBox.value
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# This is the raw command from the user
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parsed_command = raw_command.split()
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try:
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command = parsed_command.pop(0)
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except IndexError:
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pass
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arguments = parsed_command
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self.parent.update_log('command: ' + command)
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self.parent.update_log('args: {0}'.format(arguments))
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self.parent.update_log(self.parent.dialogueBox.value)
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self.parent.dialogueBox.value = ''
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self.parent.artContent.display()
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self.parent.parentApp.switchForm('GAME')
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@ -1,6 +1,5 @@
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import pathlib
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import npyscreen
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import logging
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from npyscreen import NotEnoughSpaceForWidget
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from os import system
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@ -20,19 +19,12 @@ class AlphaWarning(npyscreen.Popup):
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class AdventureGame(npyscreen.NPSAppManaged):
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"""
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This is the 'root' of the entire game!
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"""
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# Do on creation
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def onStart(self):
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# Setup some important 'global' values we'll need later
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# Set the path all other files will follow
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self.mainPath = pathlib.Path(__file__).parent
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# Setup logging
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self.log = logging
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self.log.basicConfig(filename=self.mainPath / 'logs/AdventureGame.log', filemode='w', level=logging.DEBUG)
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# Parse world
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self.gamelib = parse(
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self.mainPath / 'gamedata/gamelib.yaml') # parse this data first (since it includes graphics for the main menu
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