adventure-game #3
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@ -2,11 +2,30 @@ office:
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grid: [0, 0]
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grid: [0, 0]
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upon_enter: "You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|"
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upon_enter: "You are standing behind your desk, you see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|"
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look_around: "You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|"
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look_around: "You look around the room, you see a |DESK|, a |BOOKSHELF| and the |DOOR|"
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pick_up_logviewer: "You pick the *LOG VIEWER* up."
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desk:
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desk:
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look_at: "You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|"
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look_at: "You move to stand behind your desk. You see a |NAMEPLATE|, a |TAPE RECORDER| and your trusty |LOG VIEWER|"
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inspect: "Desk, ornate, stuff"
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inspect: "The desk is large and ornate with one of those silly lamps hovering over it."
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log_viewer:
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log_viewer:
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look_at: "log viewer looks like garbo"
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item: yes
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inspect: "beep boop"
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look_at: "The log viewer is a small piece of ornate code, allowing you to examine |entities| more closely."
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inspect: "The dials are wiggly and the viewer makes Beep Boop sounds sometimes."
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pick_up: "You pick up the *LOG VIEWER*."
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pick_up: "You pick up the *LOG VIEWER*."
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art: |
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| OFFICE STUFF? |
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