SNHU-IT-140/Adventure Game/adventure_game/main.py

57 lines
2.0 KiB
Python

import npyscreen
class GameNavigator(npyscreen.Form):
def afterEditing(self):
# TODO: the game needs to happen after this inital main menu
self.parentApp.setNextForm(None)
def create(self):
self.myName = self.add(npyscreen.TitleText, name='Name')
self.myDepartment = self.add(npyscreen.TitleSelectOne, scroll_exit=True, max_height=3, name='Department',
values=['Department 1', 'Department 2', 'Department 3'])
self.myDate = self.add(npyscreen.TitleDateCombo, name='Date Employed')
class MainMenu(npyscreen.Form):
def afterEditing(self):
# TODO: the game needs to happen after this inital main menu
self.parentApp.setNextForm('GAME')
def create(self):
self.add(npyscreen.MultiLineEdit, value='Test', editable=False)
self.playerSaveLocation = self.add(npyscreen.TitleFilenameCombo, name="Filename:")
class AlphaWarning(npyscreen.Popup):
def afterEditing(self):
self.parentApp.setNextForm('MENU')
def create(self):
self.add(npyscreen.Pager, values=['Welcome to Unnamed Adventure game!',
'Please enjoy your stay and report any bugs at',
'kitsunehosting.net'], editable=False)
class AdventureGame(npyscreen.NPSAppManaged):
# Do on creation
def onStart(self):
# Intalize a game renderer for most game windows
self.addForm('GAME', GameNavigator, name='Unnamed Adventure Game')
# Initalize a savegameSelector that allows a user to choose a savegame
self.addForm('MENU', MainMenu, name='Welcome to the main menu')
# Initalize a savegameSelector that allows a user to choose a savegame
self.addForm('MAIN', AlphaWarning, name='Welcome to the alpha!')
#TODO: Create a 'splash screen' or, traditional "main menu"
if __name__ == '__main__':
# Make a new adventure game if not imported
adventure_game = AdventureGame()
# Run the game!
adventure_game.run()