SNHU-IT-140/Adventure Game/adventure_game/test_curses.py

40 lines
1.2 KiB
Python

import curses
# The `screen` is a window that acts as the master window
# that takes up the whole screen. Other windows created
# later will get painted on to the `screen` window.
screen = curses.initscr()
# lines, columns, start line, start column
my_window = curses.newwin(15, 20, 0, 0)
# Long strings will wrap to the next line automatically
# to stay within the window
my_window.addstr(4, 4, "Hello from 4,4")
my_window.addstr(5, 15, "Hello from 5,15 with a long string")
# Print the window to the screen
my_window.refresh()
curses.napms(2000)
# Clear the screen, clearing my_window contents that were printed to screen
# my_window will retain its contents until my_window.clear() is called.
screen.clear()
screen.refresh()
# Move the window and put it back on screen
# If we didn't clear the screen before doing this,
# the original window contents would remain on the screen
# and we would see the window text twice.
my_window.mvwin(10, 10)
my_window.refresh()
curses.napms(1000)
# Clear the window and redraw over the current window space
# This does not require clearing the whole screen, because the window
# has not moved position.
my_window.clear()
my_window.refresh()
curses.napms(1000)
curses.endwin()