SNHU-IT-140/Adventure Game/adventure_game/Handler.py

32 lines
1.3 KiB
Python

import npyscreen
class Handler(npyscreen.ButtonPress):
"""
Very important, called when the player hits send, there are several things we need to do here:
1: handle the player's input, and run logic, this is done in handler.py
2: prepare new items to display on the screen
3: re-render the screen
"""
def whenPressed(self):
self.parent.parentApp.log.debug('Send button pressed!')
# This is the raw command from the user
raw_command = self.parent.dialogueBox.value
self.parent.dialogueBox.value = '' # Clear the dialogue box, TODO: This may become unneeded if issue #8 is fixed
# This is the raw command from the user
parsed_command = raw_command.split()
try:
command = parsed_command.pop(0)
except IndexError:
self.parent.parentApp.log.warn('Command "{0}" could not be split, was it malformed or incomplete?'.format(raw_command))
command = ''
arguments = parsed_command # Whatever is left in the list, are arguments.
self.parent.parentApp.log.info('Parsed command "{0}" with arguments "{1}"'.format(command, arguments))
self.parent.update_log('command: ' + command)
self.parent.update_log('args: {0}'.format(arguments))
self.parent.artContent.display()
self.parent.parentApp.switchForm('GAME')