slightly more stuff added to hallway.
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@ -1,15 +1,20 @@
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room:
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room:
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name: "The Hallway"
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grid: [0, 1]
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grid: [0, 1]
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upon_enter: "You are standing just outside your office door."
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upon_enter: "You are standing just outside your office door."
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look_around: "You look up, and down the hallway, you see the receptionists |desk|. And a |closet| at the other end of the hall."
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look_around: "You look up, and down the hallway, you see the receptionists |desk|. A |closet| at the other end of the hall and the |Office Door| Behind you."
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closet:
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closet:
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look_at: "Its a closet door."
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look_at: "Its a closet door."
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inspect: "Its still a closet door."
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inspect: "Its still a closet door."
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open: "You cant open this door."
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desk:
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desk:
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look_at: "Its your receptionists desk, she's not sitting behind it."
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look_at: "Its your receptionists desk, she's not sitting behind it."
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inspect: "She's still not there."
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inspect: "She's still not there."
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door:
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office_door:
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leads_to: office.yaml
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leads_to: office.yaml
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look_at: "Its a door, it leads to your office. You should try to |OPEN| it."
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look_at: "Its a door, it leads to your office. You should try to |OPEN| it."
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inspect: "Its ornate but basic, this side of the door has your name on a plaque."
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inspect: "Its ornate but basic, this side of the door has your name on a |plaque|."
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plaque:
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item_name: "Plaque"
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look_at: "Its a small brass plate, it has your name on it."
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inspect: "Its still a small brass plate, and it has your name on it. Beyond that its nothing special."
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pick_up: "You tear off the *PLAQUE*, and now you're stuck with it i guess."
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