adventure-game #3

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Kenwood wants to merge 80 commits from adventure-game into master
2 changed files with 42 additions and 5 deletions
Showing only changes of commit bdba68ecb0 - Show all commits

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@ -1,6 +1,5 @@
import npyscreen import npyscreen
# This application class serves as a wrapper for the initialization of curses # This application class serves as a wrapper for the initialization of curses
# and also manages the actual forms of the application # and also manages the actual forms of the application
@ -8,17 +7,15 @@ class MyTestApp(npyscreen.NPSAppManaged):
def onStart(self): def onStart(self):
self.registerForm("MAIN", MainForm()) self.registerForm("MAIN", MainForm())
# This form class defines the display that will be presented to the user. # This form class defines the display that will be presented to the user.
class MainForm(npyscreen.Form): class MainForm(npyscreen.Form):
def create(self): def create(self):
self.add(npyscreen.TitleText, name="Text:", value="Hellow World!") self.add(npyscreen.TitleText, name = "Text:", value= "Hellow World!" )
def afterEditing(self): def afterEditing(self):
self.parentApp.setNextForm(None) self.parentApp.setNextForm(None)
if __name__ == '__main__': if __name__ == '__main__':
TA = MyTestApp() TA = MyTestApp()
TA.run() TA.run()

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@ -0,0 +1,40 @@
import curses
# The `screen` is a window that acts as the master window
# that takes up the whole screen. Other windows created
# later will get painted on to the `screen` window.
screen = curses.initscr()
# lines, columns, start line, start column
my_window = curses.newwin(15, 20, 0, 0)
# Long strings will wrap to the next line automatically
# to stay within the window
my_window.addstr(4, 4, "Hello from 4,4")
my_window.addstr(5, 15, "Hello from 5,15 with a long string")
# Print the window to the screen
my_window.refresh()
curses.napms(2000)
# Clear the screen, clearing my_window contents that were printed to screen
# my_window will retain its contents until my_window.clear() is called.
screen.clear()
screen.refresh()
# Move the window and put it back on screen
# If we didn't clear the screen before doing this,
# the original window contents would remain on the screen
# and we would see the window text twice.
my_window.mvwin(10, 10)
my_window.refresh()
curses.napms(1000)
# Clear the window and redraw over the current window space
# This does not require clearing the whole screen, because the window
# has not moved position.
my_window.clear()
my_window.refresh()
curses.napms(1000)
curses.endwin()